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Fore- and backgroundlayer

Discussion in 'Editor & General Support' started by projekthelden, Jul 23, 2006.

  1. projekthelden

    projekthelden

    Joined:
    Sep 11, 2005
    Posts:
    2
    hi,
    how can i use prerendered images for back- and foreground layering combined with 3d characters for a adventure game like "Still life"? Should i use the GUItexture object for the images?
    thanks,
    tom.
     
  2. Joachim_Ante

    Joachim_Ante

    Unity Technologies

    Joined:
    Mar 16, 2005
    Posts:
    5,203
    GuiTexture's are drawn last so that won't work.

    Insteady you can create a a plane and drag a texture on it. You can also layer several of them behind each other and use the alpha blend shader to get a parralax effect.
     
  3. projekthelden

    projekthelden

    Joined:
    Sep 11, 2005
    Posts:
    2
    thanks,
    thomas.