Search Unity

ForceMode.VelocityChange and Friction.

Discussion in 'Physics' started by HPx, Dec 3, 2014.

  1. HPx

    HPx

    Joined:
    Dec 15, 2011
    Posts:
    6
    Hi

    I'd like to move an object using AddForceAtPosition and ForceMode.VelocityChange but it's impacted by friction and gravity. If the speed is too low, my object is stucked.

    Is there any way too disable friction between 2 rigidbodies ? (except by changing their materials)

    Thanks
     
  2. MatthewW

    MatthewW

    Joined:
    Nov 30, 2006
    Posts:
    1,355
  3. HPx

    HPx

    Joined:
    Dec 15, 2011
    Posts:
    6
    I 'd like to do a kind of conveyor belt.
    I've already tried Rigidbody.MovePosition.
    AddForceAtPosition with ForceMode.VelocityChange looks more realistic, particularly when other collisions involved.

    Thx.