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[For Hire] US - Unity Developer

Discussion in 'Commercial: Job Seeking' started by KHam256, Mar 3, 2022.

  1. KHam256

    KHam256

    Joined:
    Sep 17, 2016
    Posts:
    19
    Hello! My name is Kevin.
    I have been developing games for roughly 7 years as a programmer and I also possess art and design skills. I am looking for something part time (minimum 20 hrs per week)



    Skills:​

    Unity
    • Fluent with API and engine
    • Lighting
    • Audio Engineering
    • Physics manipulation
    • Multiplayer Networking (Unet, Mirror)
    • Particle system
    • VFX Graph
    • Shader Graph
    • Animation
    • UI
    • Ai with pathing (A*, navmesh, simple)
    • Asset pack implementation and bridging
    • DOTS​

    Art
    • 3D Modeling (sculpting, polygonal)
    • Texturing (painting, trim sheet UVs)
    • Physical art
    • 3D Animation​
    Design
    • UX
    • Systems concepting
    • Game spaces (levels, landscapes, mechanics)
    • Algorithms​



    General traits:
    • Quick learning
    • Self teaching
    • Passionate about development
    • strong communication skills
    • Team player
    • Meticulous detailing habits
    • Attention to details
    • Consistency habits
    • Adaptable
    • Creative​

    Accomplishments:
    • Physics multiplayer game made solo excluding most of the art and level design
    • Audio voice manager for handling hundreds of sources with categorized priorities
    • Physics simulation to animation within Unity
    • Replay system and ghost players
    • Scalable color palette generator
    • Simple mesh from code with manipulation and color
    • One VFX graph for many particle uses
    • Terrain generation
    • Massive meshes with high res textures​

    Programs:
    • Unity Engine
    • Visual Studio
    • Blender
    • Houdini FX
    • Photoshop
    • Illustrator
    • Substance Painter
    • Substance Designer​



    Contact me via Unity Forum's private message system "Start a Conversation"
     
    Last edited: Mar 8, 2022