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Foot-IK System In Ageia?

Discussion in 'Editor & General Support' started by amcclay, Aug 31, 2006.

  1. amcclay

    amcclay

    Joined:
    Aug 8, 2006
    Posts:
    143
    Hey guys. I'm wondering the the Aegia physics engine has 'foot-IK' capability (or other run-time animation maniupulation for that matter)

    These are pretty much the new 'expected' things for next-gen games.

    Thanks!
     
  2. Aras

    Aras

    Unity Technologies

    Joined:
    Nov 7, 2005
    Posts:
    4,770
    Ageia's PhysX is only about physical simulation. It does not do animation nor feet/hands/eyes IK.

    The whole animation system (interpolation, blending, mixing, layers etc.) in Unity is implemented by ourselves. IK would be an interesting addition, sure.
     
  3. amcclay

    amcclay

    Joined:
    Aug 8, 2006
    Posts:
    143
    Ah got it. Yeah, IK manipulation would be great to have and really take the engine to the next level. Too bad the Havok guys seem downright hostile toward the mac.