Hi! I'm doing a first person game co-op game so the other players will be able to see the body of the actual player. I'm using a first person controller and with my walking animation, the foot goes under the ground when moving the camera in a certain angle, however this doesn't happen when I'm looking 90º to the ground. GIF: https://im7.ezgif.com/tmp/ezgif-7-c11f6b85a86a.gif I have the feeling that it's something related to how I put my character in the first person controller. However I can't find a workaround... any ideas?