I was looking at the Unity Navigation documentation, but I think that's going to be overkill for what I'm working on. I have one animation that needs to follow one path, and stay oriented to the path. Is there a better way to do this? Thanks David
Get some spline package on the asset store or implement it ? https://www.assetstore.unity3d.com/en/#!/content/58080 https://www.assetstore.unity3d.com/en/#!/content/20200 https://www.assetstore.unity3d.com/en/#!/content/2685 http://catlikecoding.com/unity/tutorials/curves-and-splines/ (I rolled my own for pawarumi)
I already have my spline, I was just looking for the following part. I had looked at this one https://www.assetstore.unity3d.com/en/#!/content/2506