Hi @DavidMiranda, I've uploaded a video to YouTube showing the problem. First part shows the Landscape Shadows scene as it is provided in the Fog Volume package, no changes. All runs fine. Then I turn on a plane object I added (in green to make it clearer) and run the scene again. This time as I move the camera the shadows appear and disappear as the angle of the camera changes. Not sure if it makes any difference but as you can't replicate the problem I'm seeing this issue on Unity 2018.2.0f1, 2018.2.0b10, 2018.14f1. Problem occurs both on Metal and OpenGL 4.1. I've only tested it on OSX so far.