Hiya, I have had this asset for a while and now I am using it on my latest project on unity 2018.2.6f1. Currently I am trying to make the visuals as pixel perfect as I can with unity's new 2d pixel perfect package, however when I apply the Fog of War on the camera, unfortunately on build everything becomes very blurry even if all the settings are configured to point filtering and the blur params are at 0. If i disable the fog of war and build again it looks fine. I imagine it is something to do with the render order but I cannot seem to get it to work no matter what order I load the scripts and what render queue I try to set to the fog of war. Does anyone have any ideas?