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FMOD returns error code 23

Discussion in 'Web' started by hromoyDron, Feb 5, 2019.

  1. hromoyDron

    hromoyDron

    Joined:
    Jan 24, 2013
    Posts:
    90
    Hello!

    I put audio clip (3mb) in separate bundle.
    When I play WebGL build, I load audio clip and set it to audioSource and when I try to play it I get error FMOD 23.

    (In editor all works perfect)

    What can be the problem?



    Error: Cannot create FMOD::Sound instance for resource archive:/CAB-6392af5ca9a6e57de7a06f887302f146/CAB-6392af5ca9a6e57de7a06f887302f146.resource, (File not found. )
     
    Last edited: Feb 5, 2019
  2. Marco-Trivellato

    Marco-Trivellato

    Unity Technologies

    Joined:
    Jul 9, 2013
    Posts:
    1,654
    could you please submit a bug report?
     
  3. hromoyDron

    hromoyDron

    Joined:
    Jan 24, 2013
    Posts:
    90
    Yes I will.

    But also problem solves with changing LoadType. From Streaming to DecompressOnLoad.
    But it's still strange because if sound is in the same bundle as the scene and have loadType streaming all is ok.