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Flyer (gameplay prototype)

Discussion in 'Works In Progress - Archive' started by bojlahg, Jun 21, 2012.

  1. bojlahg

    bojlahg

    Joined:
    Dec 29, 2011
    Posts:
    13
    Hi!

    This is early game prototype (gameplay prototype) - need feedback (especially controls and gameplay difficulty). Thanks in advance.

    Screenshots










    Video
    PC gameplay
    iPad gameplay

    Play
    Web(Unity Web Player)
    Win32
    Mac OS X

    Task
    • Collect all the stars and land on the second blue platform.
    • Collisions with the orange and red obstacles cause damage.
    • Collisions *with the purple obstacles do not cause damage.
    • Grey objects are switches.

    Controls
    • Turn on left engine - left control/left arrow
    • Turn on right engine - right to control/right arrow
    • Quick level restart - spacebar

    Flyer page on IndieDB

    Update: MacOsX and Win32 versions now available
     
  2. PixelWyrm

    PixelWyrm

    Joined:
    Mar 25, 2012
    Posts:
    44
    Seems like a nice concept, though a little too slow for my liking. Good luck with this project
     
  3. Fenrisul

    Fenrisul

    Joined:
    Jan 2, 2010
    Posts:
    618
    I desperately want analog controls when playing this :p
     
  4. droffset

    droffset

    Joined:
    Dec 26, 2009
    Posts:
    5
    This is pretty fun, I got to level 4. I think the boosters could be a bit less powerful, it's hard to get the thing level as it's flying, and hard to maneuver.