View attachment $AndroidFlurryAgent.unitypackage Flurry (link) is a solution for analytics tracking on mobile devices. This wrapper uses the Android Java classes built in to Unity to operate on the Flurry SDK. The included version of the Flurry Android SDK is 2.1. The methods, and arguments of the Unity wrapper all correspond to the same methods on the FlurryAgent Java class. Notes Call 'onEndSession' from OnApplicationPause(true) as well as OnApplicationQuit() Call 'onStartSession' from OnApplicationPause(false) Use 'setContinueSessionMillis' to adjust the timeout on starting a new session vs. continuing the existing session. This interacts with OnApplicationPause functionality, since using something like the OpenFeint dashboard, or Google's In-App Billing will cause a call to OnApplicationPause. The default value is 10 seconds. See the Flurry documentation for more information. Known Issues I'm not kidding...call onEndSession properly or you will not see your events show up. The 'setGender' method is not implemented because I don't need it and I didn't really want to muck about with pulling the constants out of the Flurry class.