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Floor is Falling away from meeeeeeeee

Discussion in 'Physics' started by IsaacSchneider, Jan 26, 2020.

  1. IsaacSchneider

    IsaacSchneider

    Joined:
    Apr 18, 2019
    Posts:
    2
    Hey! I'm quite new to unity and I need help. I imported a map but when I press play it falls away from me... Help pls
     
  2. MelvMay

    MelvMay

    Unity Technologies

    Joined:
    May 24, 2013
    Posts:
    11,500
    Nobody can help you unless you provide clear details what it is you're doing and try to use terminology or component/script names that mean something in Unity so we also know what you mean.

    What's a map? Tilemap?

    Unfortunately I have to guess so the only thing I can guess is that you're talking about a Tilemap2D and it is attached to a Rigidbody2D? If so then go to the Body Type and set it to Static because if it's Dynamic then it'll fall under gravity or react to forces.

    If it's nothing to do with this then I would reiterate what I said at the start. Please provide more details when you have an issue, thanks.
     
  3. PirateJohn

    PirateJohn

    Joined:
    Mar 19, 2016
    Posts:
    4
    Agree with Melv. What has most likely happened is that you have set the floor as a Dynamic object, which means it responds to gravity and other forces. Try setting it to Static. That should fix the problem.