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Flocking Agents with Unity 5 NavMesh Agents

Discussion in 'Navigation' started by Cnc96, Mar 11, 2016.

  1. Cnc96


    Dec 17, 2013
    Hi all,

    I'm wanting to create a swarm like AI for a flying enemy in my game which will group together to form swarms.

    I've seen ways to do this with standard C# steering behaviours but I'd like to use the NavMesh and Agents that Unity provides. If anyone has any tips or links to useful sites that provide an answer which implements NavMesh Agents, or if anyone could give some pseudo-code it would all be great help!

    Many Thanks! :D