So i was trying to make a 2D game, and I have a problem, I made my sprite, imported it and everything, and when i gave it a collider and rigid body it floats slightly over the ground (which also has a collider) what do i do?
Every collider component has an "Edit Collider" option.. use it to set every collider to its correct size.
set rigidbody gravity 0 also adjust the colliders to fit your sprite and also try to disable rotation to z