Making a 2D platformer and just spent ages fixing the camera scaling to fit the pixels. My sprites are a small 16 PPU character and I have a 2 frame idle animation set up for it. I have checked that the 2 images for the animation are not the problem here but when I run it there is extra pixels above its head that moves up and down sometimes. I have attached a short video on youtube that I made to show what I mean. Thanks for helping!