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Floating Origin

Discussion in 'Entity Component System' started by rabtsky, Aug 11, 2020.

  1. rabtsky

    rabtsky

    Joined:
    Jul 15, 2020
    Posts:
    14
    Hey guys, I have a question, how to do Floantgn Origin in Unity DOTS? i want to migrate my project to it but i didn't find a tutorial on how to do floating origin in DOTS.
     
  2. MNNoxMortem

    MNNoxMortem

    Joined:
    Sep 11, 2016
    Posts:
    723
    Have a system that runs before physics systems that does the origin shift? Where exactly would you need help with?
     
  3. rabtsky

    rabtsky

    Joined:
    Jul 15, 2020
    Posts:
    14
    On the camera, for example, leave it at 0.0.0 whenever it arrives at 2 or 3 kilometers.