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float.parse(string s) crash

Discussion in 'Samsung Smart TV' started by awen-zhang, Jul 24, 2015.

  1. awen-zhang

    awen-zhang

    Joined:
    May 13, 2015
    Posts:
    1
    when I set the language of TV to the French, the below method would be crashed.

    float.Parse(string s)


    FormatException: Unknown char: .
    at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in <filename unknown>:0
    at System.Single.Parse (System.String s) [0x00000] in <filename unknown>:0
    at XmlHelper.GetFloatAttribute (System.Xml.XmlNode node, System.String attributeName) [0x00000] in <filename unknown>:0
    at PlayerWeaponDataImpl.Init (System.Xml.XmlNode node) [0x00000] in <filename unknown>:0
    at WeaponManager.LoadPlayerWeaponsFromConfig (System.Xml.XmlNode weaponsRoot) [0x00000] in <filename unknown>:0
    at WeaponManager.LoadConfig () [0x00000] in <filename unknown>:0
    at WeaponManager.Init () [0x00000] in <filename unknown>:0
    at WeaponManager..ctor () [0x00000] in <filename unknown>:0
    at Singleton.Init () [0x00000] in <filename unknown>:0
    at Singleton.get_Instance () [0x00000] in <filename unknown>:0
    at Boot+<StartGameplay>c__Iterator25.MoveNext () [0x00000] in <filename unknown>:0
     
  2. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    Which version of Unity you use to build?
     
  3. AlexThibodeau

    AlexThibodeau

    Unity Technologies

    Joined:
    Jul 23, 2013
    Posts:
    309
    What does your code look like?
     
  4. Jaehyun

    Jaehyun

    Unity Technologies

    Joined:
    Feb 4, 2014
    Posts:
    55
    Hi,
    I think French has special meaning about '.'.
    So please use float.Parse(string s, NumberStyles style, IFormatProvider provider) instead of float.Parse(string s) like below one.
    float f = float.Parse("0.2", System.Globalization.NumberStyles.Any, CultureInfo.InvariantCulture);​
     
    xiabob likes this.
  5. rahul_noob

    rahul_noob

    Joined:
    Oct 3, 2017
    Posts:
    26
    It'll be
    float f = float.Parse("0.2", System.Globalization.NumberStyles.Any, System.Globalization.CultureInfo.InvariantCulture);