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FlightLink G-Stick III doesn't work in 3.4

Discussion in 'Editor & General Support' started by milali, Dec 6, 2011.

  1. milali

    milali

    Joined:
    Nov 1, 2011
    Posts:
    16
    My FlightLink G-Stick III joystick x and y will not read in 3.4 unity. (shown here: http://www.flightlink.com/hardware/rotorwing/index.html)

    I am unable to share my actual project due to security reasons but attached is a demo project which shows the same issues as I am having.

    The build exe made in 2.6 will work and the x and y are read in from the main joystick.

    When you open the project in 3.4 it does not work. I am on the latest 3.4.2f2

    This is a real blocker as I need to deploy the unity project I am working on, on the flight simulator.

    Is there a workaround we could come up with for now just so I can get something working?

    Thank you
    Chris
     

    Attached Files:

  2. milali

    milali

    Joined:
    Nov 1, 2011
    Posts:
    16
    Oh I was able to 'find' the joystick input from changing the use all inputs to just joystick 1.

    Thanks