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flickring of texture (z fighting)

Discussion in 'iOS and tvOS' started by A_never_kill, Oct 20, 2014.

  1. A_never_kill

    A_never_kill

    Joined:
    Jan 7, 2014
    Posts:
    81
    Hi all,

    I am working on the car parking game.When i move my camera the textures of the building seems to be flicker i dnt know what to do.So please share your best ideas to resolve this problem.

    Thanks
     
  2. fffMalzbier

    fffMalzbier

    Joined:
    Jun 14, 2011
    Posts:
    3,276
    Adjust the camera near and far clip plane for your game world.
    for example: If your wold is 100 x 100 your far clip plane on 500000 is not gong to help you.
    If you are not going very near with the camera to any object you can increase the near clip plane.
     
  3. A_never_kill

    A_never_kill

    Joined:
    Jan 7, 2014
    Posts:
    81
    hi.
    I did this but that not going to solve my problem....