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Official Flickering issue affecting Hololens 2 projects in 2020.3.21 and later

Discussion in 'AR' started by philc_unity, Nov 19, 2021.

  1. philc_unity

    philc_unity

    Unity Technologies

    Joined:
    Nov 16, 2018
    Posts:
    29
    Hello XR community and especially HoloLens developers -

    A significant bug was reported on Unity 2020.3.21f1 LTS affecting projects targeting OpenXR and HoloLens 2.
    https://issuetracker.unity3d.com/is...g-in-unity-2020-dot-3-21f1-with-openxr-on-hl2

    We have identified the root cause and will release a fix in the upcoming 2020.3.24f1 LTS patch update, targeted for later this month. Until its release, please be aware that users running 2020.3.21f1, 2020.3.22f1, and 2020.3.23f1 and deploying to a WMR or HoloLens 2 device will experience this issue.

    Additionally, we know that this is a very unpleasant bug for some users. We are also taking steps to improve our internal workflows to mitigate this type of regression in the future.

    Thanks,
    The Unity Team
     
    Last edited: Nov 19, 2021
  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    1,991
    Great news!
     
  3. DaTruAndi

    DaTruAndi

    Joined:
    Apr 14, 2017
    Posts:
    15
    The month has ended - any update?
     
    sumit9690 likes this.
  4. Manicksport

    Manicksport

    Joined:
    Mar 2, 2018
    Posts:
    5
    is that flickering issue fixed in 26f1 or 34f1 of unity 2020.3!!!? kindly update...
     
  5. andyb-unity

    andyb-unity

    Unity Technologies

    Joined:
    Feb 10, 2022
    Posts:
    252
    @Manicksport per above, the fix was deployed in 2020.3.24f1, and is therefore also fixed in both version numbers you mention.
     
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