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Flick Football game template

Discussion in 'Assets and Asset Store' started by ohohgames, Oct 27, 2015.

  1. ohohgames

    ohohgames

    Joined:
    Aug 9, 2014
    Posts:
    23
    Hi guys, I am indie developer creating games under the name of ohohgames. Here is the football game source code that I am going to sell on Unity asset store. I guessed some people may want to have it as there wasn't such kind of project available on the store. So get a copy if you like it, here is the official support thread for this asset store package. Please feel free to ask questions/suggestions/improvements here and I will try to cover all of your inqueries

    Video Demo:


    Demo: http://emperor1412.itch.io/flick-football

    Asset store: https://www.assetstore.unity3d.com/#!/content/48662

    A complete template project for making Flick Football kind of game. Ball physics were made very realistic to bring outstanding experience to the player.
    AI can be adjusted to frustratingly difficult levels.

    Includes:
    - 7 demo scenes to show step-by-step how-to appropriately uses the core components with documentation
    - A football field
    - A ball
    - A goal keeper model with animations
    - Clean and easy to modify code, no class contains more than 500 lines of code (best practice)
    - Completely Unity 5 compatible
     
    Last edited: Dec 20, 2015
  2. ohohgames

    ohohgames

    Joined:
    Aug 9, 2014
    Posts:
    23
    Hi guys, the package is live for purchase, any question, suggestion please post it here, many thanks
     
  3. ozgurhazar

    ozgurhazar

    Joined:
    Aug 30, 2014
    Posts:
    19
    I have a question.At your video at 30-35 seconds, we can control ball left-right sides so many times.Can we close this feature?.If we can close and open this feature,it will be good.
     
  4. ohohgames

    ohohgames

    Joined:
    Aug 9, 2014
    Posts:
    23
    Yes, it's completely achievable. I will make a scene demo for this, so how would you like it be ?
    Should it wait for user to complete touching, i.e. the user lift the finger up/ mouse up, then act ?
     
  5. ozgurhazar

    ozgurhazar

    Joined:
    Aug 30, 2014
    Posts:
    19
    We can do this feature close for games like real with real experience.And we can do this feature open for cartoon games which is not have real physics .I think that it will be good .Thanks for Attention)
     
  6. ohohgames

    ohohgames

    Joined:
    Aug 9, 2014
    Posts:
    23
    Oh yes, I got it, will definitely have this scene demo in the next version
     
  7. ohohgames

    ohohgames

    Joined:
    Aug 9, 2014
    Posts:
    23
    I'm very welcome feedback and suggestions, please don't hesitate to speak it out ;)
     
    Last edited: Nov 19, 2015
  8. ohohgames

    ohohgames

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    Aug 9, 2014
    Posts:
    23
    Just so you know, I'm making the game landscape compatible, the next version will be available soon.
     
  9. ohohgames

    ohohgames

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    Aug 9, 2014
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    Hi, version 1.0.1 is submitted for review
     
  10. ohohgames

    ohohgames

    Joined:
    Aug 9, 2014
    Posts:
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    Hi, version 1.0.2 is released
     
  11. fabiel016

    fabiel016

    Joined:
    Jan 22, 2016
    Posts:
    1
    Hi team, I like you job with this package, I wonder if is possible shoot balls quickly?, I mean one behind the other.
     
  12. taiomi

    taiomi

    Joined:
    Jun 12, 2013
    Posts:
    11
    Hi ohohgames I have just purchased the package, I have set up my own seen whats the best way to implement the flick in my game can I add the shoot script to my ball in my scene? Thanks
     
  13. keomanla

    keomanla

    Joined:
    Jan 30, 2012
    Posts:
    26
    Hi, the best way is to have a look at the demo scenes and duplicate the one that suit your needs and start from there, the setup is a bit complicated that can not be done by just a script attached to a gameobject, thank you
     
  14. ohohgames

    ohohgames

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    Aug 9, 2014
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    Yes it is
     
  15. taiomi

    taiomi

    Joined:
    Jun 12, 2013
    Posts:
    11

    @ohohgames


    Thanks for getting back to me, I just need some help as the guide is not so clear, how can I achive this?

    All I want to do is implement the flick/curve shoot into my project.

    Thanks
     
  16. FarooqKhawaja

    FarooqKhawaja

    Joined:
    May 26, 2017
    Posts:
    1
    @ohohgames
    I am unable to use mobile touch, can you please guide me how to enable mobile touch
     
  17. st1991

    st1991

    Joined:
    Dec 15, 2015
    Posts:
    4
    Hi Team, I am currently facing Collision issues, game is working fine in the editor but its not working on device. especially when Ball hits the net
     
  18. Swapan01

    Swapan01

    Joined:
    May 23, 2017
    Posts:
    8
    Can I use this with Kinect v2, if yes then how. I want to buy this asset. plz reply.
     
  19. gpisacco1

    gpisacco1

    Joined:
    Mar 31, 2019
    Posts:
    1
    Hi, is it possible to manually control if the goalkeeper would stop the shoot or not instead of using AI?
    Thanks
     
  20. Oberheim

    Oberheim

    Joined:
    Jun 4, 2020
    Posts:
    24
    Hii !
    Awesome game!
    Where can I get the asset ? Link don't work anymore :(