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Flat Shader for Low Poly.

Discussion in 'Shaders' started by WaxerPL, Jul 27, 2019.

  1. WaxerPL

    WaxerPL

    Joined:
    May 26, 2015
    Posts:
    8
    Hello devs! :)

    I've just updated my Unity project and I am looking for some tips to create a HDRP shader for my procedurally low poly terrain.



    It looks so smooth with that shader:





    I would like to have something like this:

    where every single triangle is visible.


    Thank you for your help!
     
  2. Invertex

    Invertex

    Joined:
    Nov 7, 2013
    Posts:
    894
  3. WaxerPL

    WaxerPL

    Joined:
    May 26, 2015
    Posts:
    8
    Fantastic! Thank you! :)