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Resolved flat radial direction?

Discussion in 'Visual Effect Graph' started by mcuevasTencent, Oct 4, 2022.

  1. mcuevasTencent

    mcuevasTencent

    Joined:
    Nov 1, 2021
    Posts:
    10
    Hello I'm trying to emit particles from a circle to travel outward from the center but only on one plane (flat? not sure if I described that correctly)

    Currently using Set Position Circle and Conform to Sphere. The results look right but I'm wondering if there's another way to do this without using Conform to Sphere?

    upload_2022-10-3_23-18-29.png
    upload_2022-10-3_23-18-41.png
     

    Attached Files:

  2. Marie_G

    Marie_G

    Unity Technologies

    Joined:
    Mar 9, 2021
    Posts:
    76
    Hello, You can use the direction of the circle with the node "Set velocity from direction and speed (change speed)". The direction set from the shape circle node is flat so it should work as you expect if it's in "overwrite" mode in the inspector of the shape block.

    Hope this helps!
    upload_2022-10-4_10-58-1.png
     
    Qriva likes this.
  3. Vita-

    Vita-

    Unity Technologies

    Joined:
    Jul 2, 2019
    Posts:
    121
    Marie_G likes this.
  4. mcuevasTencent

    mcuevasTencent

    Joined:
    Nov 1, 2021
    Posts:
    10
    thank you!