Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Question Flashes when facing a sphere

Discussion in 'Universal Render Pipeline' started by Hungry-Lion, Jul 7, 2021.

  1. Hungry-Lion

    Hungry-Lion

    Joined:
    Sep 2, 2018
    Posts:
    21
    Hi, check this out:



    So those flashes happen when this Gas giant is in camera sight during camera movement either with editor camera or with play mode cameras. I stripted it of textures and stuff with only the sphere model left and it still flashes when I move the camera.

    What am I doing wrong? It affects my cutscenes and gameplay, how can I make it go away?

    Thanks in advance.
     
    Last edited: Jul 7, 2021
  2. lilacsky_unity

    lilacsky_unity

    Joined:
    Jun 24, 2021
    Posts:
    2
    It looks like bloom.
    Do you use post processing?
     
    Hungry-Lion likes this.
  3. Hungry-Lion

    Hungry-Lion

    Joined:
    Sep 2, 2018
    Posts:
    21
    Yeah, meanwhile I too, found out that bloom is what causing it, bloom and this ridiculously large sphere. I tried playing with the scatterring value of bloom and it just puts the "flash" inside the sphere. Any other ideas?