Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Flash Webcam to Unity

Discussion in 'Made With Unity' started by Muhannad, Mar 5, 2011.

  1. Muhannad

    Muhannad

    Joined:
    Feb 24, 2011
    Posts:
    26
    This package allows users from getting the webcam input on web player from flash (doesn't require pro) giving the possibilities to build AR, video chatting, face recognition and all other camera input based applications. Through a monobehaviour based class which you can drag and drop it to any gameobject and then getting camera input without even typing a single line of code, the package comes with a webtemplate that is fully configured with the flash movie as well as you can call methods like connect, disconnect and currentframe. Also make sure to read the Readme.txt file for exact information of how to use it

    Check it out at the Unity3D Asset Store

    http://u3d.as/content/mixed-dimensions/flash-webcam-to-unity-web-/1Ab


    Cheers
     
  2. thilafa

    thilafa

    Joined:
    Nov 24, 2009
    Posts:
    6
    Hello

    I'm looking forward to buy the "Flash Webcam to Unity (WEB) By Mixed Dimensions" package, and I couldn't find any information about it anywhere, so if you can help me with those questions I will appreciate.


    Anyone knows if this package works in any browser or there is any restriction?
    What is the max resolution I can get from the flash?
    What is the performance impact of the package? Will I get any problem getting it working together with a full 3d scenario and facial recognition?

    The game my team is working is a flash one and we are looking to move the development to unity because of the portability of the engine. There is any device limitation within this package?

    Appreciate any help you can provide.
     
  3. xandeck

    xandeck

    Joined:
    Apr 2, 2009
    Posts:
    563
    I want to know this answers too... =)