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[FIXED] WebGL builds unplayable on web portal

Discussion in 'Unity Build Automation' started by heroichippo1, Dec 9, 2015.

  1. heroichippo1

    heroichippo1

    Joined:
    Mar 30, 2015
    Posts:
    36
    After the announcement today that Unity Cloud build was releasing WebGL support with Unity 5.3, I tried to give it a try.

    The build finished successfully, and I could download the files and then upload them to my web server, but I wanted to save some time and use the "Play" button that is there and supposed to do that for me hosted by Unity.

    I work remotely so getting WebGL builds up to my QA sometimes takes time, time i'd like to offload to UCB.

    Here's a screenshot of what i'm seeing on several projects that are owned by an organization i belong to.

    It just says "Unauthorized"

    upload_2015-12-8_16-28-59.png
     
    Ligalr likes this.
  2. dannyd

    dannyd

    Unity Technologies

    Joined:
    Jun 3, 2014
    Posts:
    785
    We actually just deployed some changes this morning that should have addressed this. If you continue to see this error, please post back here and I will look into it for you.
     
  3. heroichippo1

    heroichippo1

    Joined:
    Mar 30, 2015
    Posts:
    36
    Everything loaded up nicely today, thank you