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fix for third person animation sync in the network project

Discussion in 'Multiplayer' started by Irix, Dec 2, 2008.

  1. Irix


    Aug 6, 2008
    Hi all,

    For all those like me, who noticed that animations are not sync'ed correctly out of the box in the third person example of the network project. Just add a network view to the third person player prefab and put the NetworkSyncAnimation script already in the prefab as the Observed component. Presto!