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fix for third person animation sync in the network project

Discussion in 'Multiplayer' started by Irix, Dec 2, 2008.

  1. Irix

    Irix

    Joined:
    Aug 6, 2008
    Posts:
    28
    Hi all,

    For all those like me, who noticed that animations are not sync'ed correctly out of the box in the third person example of the network project. Just add a network view to the third person player prefab and put the NetworkSyncAnimation script already in the prefab as the Observed component. Presto!


    cheers,