Hi! I'm using image tracking with a very simple project but looks like if the camera loses the image the object starts to drift or follow the camera movement. It's NOT a frame rate problem because the project is really really simple and I have tested in different devices with different 3d objects. Any solution?
Hi @Dom3D_, world tracking depends on many factors: device, frame rate, lighting conditions, how many features your environment has (e.g., smooth, featureless walls and floors will make tracking very difficult). If you're experiencing issues, please file a bug with reproducible project so the team can take a look. Cheers!