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Fisheye lens for HDRP raytracing? (RayGeneration?)

Discussion in 'HDRP Ray Tracing' started by DigitalChaotics, Mar 28, 2020.

  1. DigitalChaotics

    DigitalChaotics

    Joined:
    Dec 18, 2013
    Posts:
    25
    If nothing else, this is a feature request.

    I am a fulldome (planetarium) artist, and would love to render raytraced videos. Looking deep inside, it seems like the "raygeneration" function within the dispatch shader would be the most obvious place to start. (See referenced slideshow below, from Unite Copenhagen 2019.)

    I am also a software developer, so I'm really interested in this: where do I plug in a custom "raygeneration" function?

    Slide #12
    https://www.slideshare.net/unity3d/...-tracing-in-unity-20193-unite-copenhagen-2019