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First webGL project, incorrect header check error

Discussion in 'Web' started by Terra-Sanctum, Jan 11, 2016.

  1. Terra-Sanctum

    Terra-Sanctum

    Joined:
    Sep 26, 2013
    Posts:
    21
    Hi, Im new to Unity, altho my account is old I never gave it a real try until now, I decided to make a webGL project to learn it but cant make it load at all.

    I get a "uncaught exception: incorrect header check" error. Im using IIS 8, installed and enabled the dynamic content compression thinking that was the issue, but Im still getting the error, I dont know how this compression/uncompression works.. the build generates compressed files and the vrowser seems to be looking for the uncompressed files, that dont exist.

    Any help would be appreciated,
    Thanks
     
    Last edited: Jan 12, 2016