Hey I remember looking at this a while back and you guys were busy creating a system to support first person cameras. What's the current recommended way to do this - a virtual camera with a POV aim? If so, will there be any other dedicated dev time to a first person camera? Many Thanks
What works well is the 3rdPersonFollow in Body, DoNothing in Aim (see the AimingRig sample scene), and adjust the 3rdPersonFollow rig settings to be suitable for first person.