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Question Firebase authentication for WebGL with Linux server?

Discussion in 'Editor & General Support' started by MidniteOil, Jul 27, 2021.

  1. MidniteOil

    MidniteOil

    Joined:
    Sep 25, 2019
    Posts:
    345
    Greetings,

    I'm developing a multiplayer game with a WebGL client (and possibly adding desktop/mobile clients in the future). The server will run on a Linux instance in AWS.

    I would like to use Firebase for authentication as well as for database storage and I planned to make all the API calls from the Linux server (a Unity server build deployed to a Linux instance).

    My question is what kind of App do I register in Firebase? For Unity it only gives me iOS and Android as options but if I select Web it wants me to download and add some Script code to the "body" of my app.

    Since the server is basically a desktop build that doesn't work for me either.

    Has anybody else done this (is it even possible)?

    Thanks in advance.