My Problem is that I have a gameobject in my scene which seams to be an old version of the player prefab. It is being detected by the gamecontroller, who just tracks all player object in an array by finding it by the tag. The object shouldn't be there and I can only access it by the reference in the player array, so only in playmode. For deleting it from the scene I need to find it. I can't find it via the searchbar, neither by searching for the name "Player" nor by searching for a script of the object. Does anyone have an idea of how do find and delete the an object?