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File Naming Conventions and Models in Blender

Discussion in 'Asset Importing & Exporting' started by CoCoNutti, May 23, 2020.

  1. CoCoNutti

    CoCoNutti

    Joined:
    Nov 30, 2009
    Posts:
    513
    Hi,

    I'm at the starting point of a new game - my first ever in 3D. The game will contain a LOT of objects with multiple variations.

    So my question is, in a game studio, what's the typical conventions used in :
    1. Naming objects
    2. Would I have say all trees in one Blender file then export each tree separately? Or one blender file for each tree?
    3. Anything else I should do?

    Many thanks.