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file is encrypted or is not a database

Discussion in 'Editor & General Support' started by Grafer, Nov 22, 2016.

  1. Grafer

    Grafer

    Joined:
    May 30, 2015
    Posts:
    18
    Hi!
    Whenever I try to delete some assets imported to my project via Unity Editor I get an error

    And then Unity crashes and all of the assets remain the same. Nothing is deleted.

    What might be wrong? It drives me crazy.

    When I try to clear baked navigation i got the same error. Here's some logs

    [00:00:10] Enlighten: Finished 1 Reflection Probes job (0.02s execute, 0.00s integrate, 0.31s wallclock)
    Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.001727 seconds (Nothing changed)
    file is encrypted or is not a database
    UnityEditor.NavMeshBuilder:ClearAllNavMeshes()
    UnityEditor.NavMeshEditorWindow:BakeButtons() (at C:\buildslave\unity\build\Editor\Mono\SceneModeWindows\NavigationWindow.cs:994)
    UnityEditor.NavMeshEditorWindow:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\SceneModeWindows\NavigationWindow.cs:301)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
    System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
    UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:187)
    UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:180)
    UnityEditor.DockArea:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:355)
     

    Attached Files:

  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    3,503
    Can you file a bug report please and include the project?
     
  3. Grafer

    Grafer

    Joined:
    May 30, 2015
    Posts:
    18
    No problem. Reported a bug, included project files and a log file.
     
    karl_jones likes this.