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"Fiends" [Ios][Android][WindowsPhone]

Discussion in 'Made With Unity' started by hakucan, Jun 7, 2016.

  1. hakucan

    hakucan

    Joined:
    Nov 1, 2015
    Posts:
    6
    Hi there!
    This is my first game. Gameplay is similar to classic aa game.
    "Fiends" is currently available for android and apple devices (phones and tablets). Soon it will be available for windows phone and amazon.

    Android: https://play.google.com/store/apps/details?id=com.hakantatar.fiends
    Apple/Ios: https://itunes.apple.com/us/app/fiends-aa-monster-twist-precision/id1074096793?mt=8
    Press Kit: https://www.dropbox.com/s/8wivaszk0s5t2eh/press kit.zip?dl=0
    Web: www.hakantatar.info
    Facebook: https://www.facebook.com/Hakantatar-916101738486246/
    Twitter: https://twitter.com/info_hakantatar

    Have a nice day :)
     
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    What is a classic "aa" game?
     
  3. hakucan

    hakucan

    Joined:
    Nov 1, 2015
    Posts:
    6
    Hi, the reason I used that expression actually is, the game mechanism is similar to the game called aa, and the person who prepared my ASO text recommended that kind of expression can be used, because that game was seen as a classic game by many, although at first I objected.
     
  4. Andy-Lee

    Andy-Lee

    Joined:
    Aug 16, 2014
    Posts:
    26
    The game looks fun. But it is not a good idea to mention another game that's not made by you on the description. You acknowledge your users other people's apps without the permission from the authors. If this affects their sales in good way, they may see that as a free advertisement. Otherwise, they may complain. Lawyers may involve if they treat it seriously. Also, not everyone knows the "aa" game. (I knew it after reading your post.) Now you have reasons to reject that guy. :)
     
  5. hakucan

    hakucan

    Joined:
    Nov 1, 2015
    Posts:
    6
    I hope no problem occurs, but at most that will require just a new aso text, I guess.
     
  6. Andy-Lee

    Andy-Lee

    Joined:
    Aug 16, 2014
    Posts:
    26
    Yes, I have tried the game and it has no problem. It is quite fun indeed. You just need to change the descriptions to look professional. :)
    By the way, did you do something special to make the Unity splash screen disappear so quickly?
     
  7. hakucan

    hakucan

    Joined:
    Nov 1, 2015
    Posts:
    6
    I guess that is because your device loads fast.
     
  8. Andy-Lee

    Andy-Lee

    Joined:
    Aug 16, 2014
    Posts:
    26
    No... I guess... I have tried adding an almost-empty scene before the main scene before. Theoretically Unity can load the first scene quickly and hence shorten the duration for its splash screen. But it still took a few seconds to show. I think I did it wrong for loading the main scene from the empty scene.