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Few Video Tutorials on how I personally use Post Processing Effects in my new game

Discussion in 'General Discussion' started by dilmerval, Dec 30, 2018.

  1. dilmerval

    dilmerval

    Joined:
    Jun 15, 2013
    Posts:
    232
    Hi All,

    I created few videos on how I use post processing effects in my games and in specific how I am using them in my new game.

    Unity3D post processing effects - Depth of Field and Color Grading


    Unity3d post processing effects - Grain, Bloom, Ambient Occlusion, and Vignetting


    I plan to create few more videos to cover all effects and other topics in regards to post processing.

    Be sure to check them out and ask me any questions if you have any.
     
    BrandyStarbrite likes this.
  2. BrandyStarbrite

    BrandyStarbrite

    Joined:
    Aug 4, 2013
    Posts:
    2,076
    Cool! I'll check them out.:)
     
  3. dilmerval

    dilmerval

    Joined:
    Jun 15, 2013
    Posts:
    232
    Thanks I am glad you found this useful !
     
  4. Good job, keep it up!

    If you accept constructive criticism, it would be nice if you were explaining the "why" more, not just the "how". As a code-monkey I have very hard time to learn designer things and I have a lot of shortcomings when it comes to graphical things, it would help us very much. (And I'm not a newbie by any means, although it would help new people as well)
    Also I believe it would find its primary intended audience if you ask the moderators to move thins in the Community Teaching/Learning section.