Hi, I am currently developing a feature in my game where I need to present to each player the minimum score required to reach the next tier. The tiers in my game are based on percentiles, so for example, if the last player in tier 4 has a score of 500 points, I would like to make each player in tier 5 aware of this threshold. However, from my understanding of the Unity documentation, it seems that I am only able to retrieve the first-place score in each tier using the leaderboard system. As I don't know the number of players in each tier, I am unable to use the GetPaginatedScoresByTier method effectively. Is there a way to fetch the score of the last player in each tier directly? If not, it seems I would have to paginate through the entire leaderboard each time to find this information, which would not be ideal for performance. Any insights or alternative approaches would be greatly appreciated. Thanks in advance for your help.