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Feedback Feedback Wanted - Improved 2D Template in 2020.1

Discussion in '2D Experimental Preview' started by rustum, Mar 16, 2020.

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  1. rustum

    rustum

    Unity Technologies

    Joined:
    Feb 14, 2015
    Posts:
    190
    2D Template in 2020.1 beta.png
    We are shipping an improved 2D Template in 2020.1.

    As part of a focus on better workflows around 2D features this year, the improved 2D Template should increase your productivity and provide a better starting point for many projects hoping to utilise 2D features in Unity.

    The 2D Project Template
    When starting a new project with the 2D template, we configure some settings for you to make more sensible defaults for 2D projects. These include:
    • Images are imported as Sprites and set to Sprite mode.
    • The Scene View is set to 2D
    • The default scene does not include a light
    • The camera’s default position is at 0, 0, –10
    • The camera is set to be Orthographic
    • In the Lighting Window:
      • All Global Illumination is disabled
      • Skybox material is set to none
      • Ambient Source is set to Color.
    What's New
    This project now contains all the 2D packages that were verified recently. This includes:
    • 2D Animation
    • 2D Pixel Perfect
    • 2D PSD Importer
    • 2D SpriteShape
    These are now pre-compiled and load up more quickly.

    Getting Started
    1. Install Unity 2020.1.0b1 or newer via the Unity Hub.
    2. Start a new project via the Unity Hub (making sure to select Unity 2020.1.0b1 or newer)
    3. Select the 2D project template
    Please try out the improved 2D template. We want to make sure it adds value to your workflows.
    How does it contribute to your productions?
    Conversely, does it slow you down or block your work in any way?

    What other parts of the 2D Unity experience could do with better pre-configuration?

    We're looking forward to hearing your feedback!
     
    Last edited: Mar 16, 2020
    NotaNaN, Aratow and Corvwyn like this.
  2. Ragueel

    Ragueel

    Joined:
    Jun 2, 2018
    Posts:
    39
    Will there be a template with 2D + URP?
     
  3. Bibihest

    Bibihest

    Joined:
    Nov 23, 2019
    Posts:
    2
    That would be really nice to have as template :cool:
     
  4. MrPaparoz

    MrPaparoz

    Joined:
    Apr 14, 2018
    Posts:
    157
    For URP + 2D Template, I guess 2D Renderer should come out of experimental first.
     
  5. valarnur

    valarnur

    Joined:
    Apr 7, 2019
    Posts:
    440
    When will 2D Renderer come out of preview ?
     
  6. Foriero

    Foriero

    Joined:
    Jan 24, 2012
    Posts:
    584
    Yes 2DURP is pretty much needed.
     
  7. Foriero

    Foriero

    Joined:
    Jan 24, 2012
    Posts:
    584
    I want to add that the templates are in an infancy state. I envision that we need just 2D, 3D, and then special like BIM, AUTOMOTIVE, FILM. Whenever one clicks on a template one gets more detailed options under location. Options are : Render Pipeline, Example Project(s) - possibly NONE so that we don't have to delete things all the time, Others?
     
    gPerry and NotaNaN like this.
  8. Baste

    Baste

    Joined:
    Jan 24, 2013
    Posts:
    6,338
    Would it be possible to have a lit 2D template? It'd be great if new scenes included a global 2D light when we have a setup where that's needed for sprites to be visible.
     
    NotaNaN and JoNax97 like this.
  9. rustum

    rustum

    Unity Technologies

    Joined:
    Feb 14, 2015
    Posts:
    190
    Hi all!
    Thank you for the great feedback. I will now unsticky and close this thread. Please feel free to make a new thread if you have more feedback on the 2D Template.

    A 2D URP Template has been released as part of 2D Graphics (URP 12) in 2021.2 beta. This makes it easier to start a new project with the 2D Renderer set up for you.

    Let's move the discussion on 2D URP templates to this thread:
    https://forum.unity.com/threads/2d-graphics-urp-12-now-available-with-unity-2021-2-beta.1139596/
     
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