Every time I add a "TextMesh Pro UGUI" Component, it causes the Canvas to add "Normal" and "Tangent" additional shader channels. The Canvas is then showing a Warning. Every Canvas in our project shows this warning and this is irritating. Please note even if I remove the "Normal" and "Tangent" option, at one point they are added automatically again. Please improve the Canvas logic that decides whether there is an issue and shows the warning. If UI elements actually require these channels, please don't warn about it. If you think this is still important information, please turn it into an info instead, but also provide better information. For example "TextMesh Pro UGUI requires Normal and Tangent shader channels".