Search Unity

Feedback Friday #86 - November 1-4, 2019

Discussion in 'Game Design' started by TonyLi, Nov 1, 2019.

  1. TonyLi

    TonyLi

    Joined:
    Apr 10, 2012
    Posts:
    12,694
    Feedback Friday is now open!

    Want design feedback for your new game and need some playtesting feedback?

    Then you've found the right thread! Feedback Friday runs from Friday to Monday every week.

    What To Show
    • Minimally Viable Product (MVP) - Core game play > everything else
    • How To Scope Small (Unity tutorial)
    • Post a link to a playable game, preferably WebGL. If you don't have a playable game, post something substantial, not just text.
    How To Ask For Feedback
    • Be concise.
    • Specify what you want feedback on and what you don't.
    • Resist the urge to write an immediate defense to feedback. Take the time to understand their points. Remember that your friends here are taking time out of their busy schedules to help you for free.
    How To Give Feedback
    • Be positive. Every game has some redeeming quality.
    • Focus on the design, not the designer.
    • Be specific and constructive. Don't like something? Explain why.
    Let the feedback begin!


    [PS - Feedback Friday #85 is here]
     
    hippocoder, Antypodish and Lime_x like this.
  2. Teila

    Teila

    Joined:
    Jan 13, 2013
    Posts:
    6,932
    Hey @TonyLi Aynsley will be participating in a local convention where she will be playtesting her game and doing a focus group to get feedback.

    Thanks so much for all the help you and others gave her. She was able to find the courage to take her game outside of our little circle. I will let you know how it goes.
     
  3. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723