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Feedback Friday #82 - October 4-7, 2019

Discussion in 'Game Design' started by TonyLi, Oct 4, 2019.

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  1. TonyLi

    TonyLi

    Joined:
    Apr 10, 2012
    Posts:
    12,698
    Feedback Friday is now open!

    Want design feedback for your new game?
    Working on a jam game for Ludum Dare 45 and need some playtesting feedback?

    Then you've found the right thread! Feedback Friday runs from Friday to Monday every week.

    What To Show
    • Minimally Viable Product (MVP) - Core game play > everything else
    • How To Scope Small (Unity tutorial)
    • Post a link to a playable game, preferably WebGL. If you don't have a playable game, post something substantial, not just text.
    How To Ask For Feedback
    • Be concise.
    • Specify what you want feedback on and what you don't.
    • Resist the urge to write an immediate defense to feedback. Take the time to understand their points. Remember that your friends here are taking time out of their busy schedules to help you for free.
    How To Give Feedback
    • Be positive. Every game has some redeeming quality.
    • Focus on the design, not the designer.
    • Be specific and constructive. Don't like something? Explain why.
    Let the feedback begin!


    [PS - Feedback Friday #81 is here]
     
  2. TonyLi

    TonyLi

    Joined:
    Apr 10, 2012
    Posts:
    12,698
    Quiet weekend. Maybe everyone was busy on Ludum Dare games.
     
    Joe-Censored likes this.
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