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Feedback Friday #182 - September 17-20, 2021

Discussion in 'Game Design' started by Antypodish, Sep 18, 2021.

  1. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,778
    Hi all,

    It's Feedback Friday time!

    Proper playtesting and feedback early on in your game will save you tons of time - according to this postmortem, it might even save you a whole year!

    If that sounds like something you could use, you've found the right thread! Feedback Friday runs from Friday to Monday every week. Share a build of your work in progress game to get playtesting and feedback, get new perspectives to help you overcome your biggest obstacles and take advantage of the Unity Community to boost your game development!

    What To Show
    • Minimum Viable Product (MVP) - Core game play > everything else
    • How To Scope Small (Unity tutorial)
    • Post a link to a playable game, preferably WebGL. If you don't have a playable game, post something substantial, not just text.
    How To Ask For Feedback
    • Be concise.
    • Specify what you want feedback on and what you don't.
    • Resist the urge to write an immediate defense. Take the time to understand their points. Remember that your friends here are taking time out of their busy schedules to help you for free.
    How To Give Feedback
    • Be positive. There's something of value in every game.
    • Focus on the design, not the designer.

    Feedback Friday #181 is here.
     
    TonyLi, Lime_x and adamgolden like this.