G'day folks! Getting feedback early on in your project is a great way to spot and avoid design problems, and speed up the completion of your game! Looking to get some help with a particular problem, or just have your fellow devs playtest your game and give their thoughts? Then you've found the right thread! Feedback Friday runs from Friday to Monday every week. What To Show Minimally Viable Product (MVP) - Core game play > everything else How To Scope Small (Unity tutorial) Post a link to a playable game, preferably WebGL. If you don't have a playable game, post something substantial, not just text. How To Ask For Feedback Be concise. Specify what you want feedback on and what you don't. Resist the urge to write an immediate defense. Take the time to understand their points. Remember that your friends here are taking time out of their busy schedules to help you for free. How To Give Feedback Be positive. There's something of value in every game. Focus on the design, not the designer. Feedback Friday #125 is here.