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Feedback Friday #123 - July 24-27, 2020

Discussion in 'Game Design' started by Billy4184, Jul 24, 2020.

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  1. Billy4184

    Billy4184

    Joined:
    Jul 7, 2014
    Posts:
    6,013
    G'day folks!

    Game dev is hard and that's why it's fun ;) .. but sometimes you need a fresh set of eyes on your work. Getting playtesting and feedback on your game is the fastest way to progress past obstacles and turn up blind spots in your design before it's too late.

    Want some friendly advice and feedback from your fellow devs?

    Then you've found the right thread! Feedback Friday runs from Friday to Monday every week.

    What To Show
    • Minimally Viable Product (MVP) - Core game play > everything else
    • How To Scope Small (Unity tutorial)
    • Post a link to a playable game, preferably WebGL. If you don't have a playable game, post something substantial, not just text.
    How To Ask For Feedback
    • Be concise.
    • Specify what you want feedback on and what you don't.
    • Resist the urge to write an immediate defense. Take the time to understand their points. Remember that your friends here are taking time out of their busy schedules to help you for free.
    How To Give Feedback
    • Be positive. There's something of value in every game.
    • Focus on the design, not the designer.

    Feedback Friday #122 is here.
     
    Lime_x and TonyLi like this.
  2. Billy4184

    Billy4184

    Joined:
    Jul 7, 2014
    Posts:
    6,013
    Looks like a quiet weekend in these parts .. see you at next week's Feedback Friday!
     
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