G'day folks! Getting playtesting and feedback for your game is one of the best ways to find out ahead of time what your players are going to love or hate, and gives you a great chance to find out what to focus on for success! If some friendly advice is something you could use, you've found the right thread! Feedback Friday runs from Friday to Monday every week. What To Show Minimally Viable Product (MVP) - Core game play > everything else How To Scope Small (Unity tutorial) Post a link to a playable game, preferably WebGL. If you don't have a playable game, post something substantial, not just text. How To Ask For Feedback Be concise. Specify what you want feedback on and what you don't. Resist the urge to write an immediate defense. Take the time to understand their points. Remember that your friends here are taking time out of their busy schedules to help you for free. How To Give Feedback Be positive. There's something of value in every game. Focus on the design, not the designer. Feedback Friday #100 is here.