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[Feedback] [feature suggestion] Meta-for-scenes

Discussion in 'Editor & General Support' started by alexrau, Jan 26, 2020.

  1. alexrau

    alexrau

    Joined:
    Mar 1, 2015
    Posts:
    80
    Would be useful if there was a way to include text notes / meta data on scenes. This way could include production notes like "No Vegetation on scene" or "make sure terraine uses this layer set" or various ToDos on a scene (I also keep that info in backlog, but would be good to also have some quick notes to indicate what scene it is).

    AM working in 2019.2, so perhaps this is already included in one of the later releases.
     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    8,282
    This is not something we have but its very simple to do yourself.
    Code (csharp):
    1. using UnityEditor;
    2.  
    3. [CustomEditor(typeof(SceneAsset))]
    4. public class SceneEditor : Editor
    5. {
    6.     public override void OnInspectorGUI()
    7.     {
    8.         // Add/remote notes. Save the notes to a text file etc
    9.     }
    10. }
     
  3. alexrau

    alexrau

    Joined:
    Mar 1, 2015
    Posts:
    80
    Awesome.
    Thanks for the suggestion.
    Will see if I can get it work with Scriptable game object to store the scene specific data.
     
    karl_jones likes this.