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[FeatureRequest] Filling an array in the editor by selecting multiple game objects

Discussion in 'Editor & General Support' started by Finity, Jul 18, 2019.

  1. Finity

    Finity

    Joined:
    Jan 25, 2013
    Posts:
    10
    Sometimes we initiate and assign game objects in the editor instead of the code, even if the game object count is more than a few. In this case, dragging and dropping or selecting from asset list may become tiring. (Currently dragging multiple items only creates "new" items, I could not find a way to add dragged items starting from the dropped element.)

    If there was a feature that allows us to fill an array in the editor with multiple items, one after another, it would dramatically decrease the wasted time. Please see the attached screenshots.
    Screenshot 2019-07-18 at 09.49.20.png Screenshot 2019-07-18 at 09.49.35.png Screenshot 2019-07-18 at 09.49.48.png
     
  2. MadeFromPolygons

    MadeFromPolygons

    Joined:
    Oct 5, 2013
    Posts:
    3,982
    Just clear the array and then drag in all the elements, itll populate with all of them.