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[Feature Request] Turning off Continous Collision Detection in Unity Physics for performance?

Discussion in 'Physics for ECS' started by Mr-Mechanical, Dec 4, 2019.

  1. Mr-Mechanical

    Mr-Mechanical

    Joined:
    May 31, 2015
    Posts:
    507
    Last edited: Dec 4, 2019
  2. Mr-Mechanical

    Mr-Mechanical

    Joined:
    May 31, 2015
    Posts:
    507
    Suggestion: I would recommend this feature to turn off CCD to be added to Unity Physics as it is off by default in PhysX. It should be simple to implement by default for everyone and would improve performance for users who don't require CCD for their use case.