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Feedback Feature request: timestamps in build logs

Discussion in 'Unity Cloud Build' started by henriqueranj, Jan 13, 2021.

  1. henriqueranj

    henriqueranj

    Joined:
    Feb 18, 2016
    Posts:
    172
    Hello Unity Cloud Build team,

    A feature that is really missed in Unity Cloud Build is to have a timestamp next to each entry in a build log. This is specially interesting to figure out which steps in a build are taking so long (unfortunately, the build steps feature is quite not there yet for iOS).

    Could you please consider this for a next release?

    Sample:

    22586: [2021-01-13T13:47:01][Unity] Assigned value 'False' to property 'appleEnableAutomaticSigning' in 'UnityEditor.PlayerSettings+iOS'
    22587: [2021-01-13T13:47:01][Unity] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    22588: [2021-01-13T13:47:01][Unity] UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    22589: [2021-01-13T13:47:01][Unity] UnityEngine.Logger:Log(LogType, Object)
    22590: [2021-01-13T13:47:01][Unity] UnityEngine.Debug:Log(Object)
    22591: [2021-01-13T13:47:01][Unity] UnityEditor.CloudBuild.BuildLogger:Log(String, Object[])
    22592: [2021-01-13T13:47:01][Unity] UnityEditor.CloudBuild.Builder:SetPlayerSettings(Dictionary`2, Type)
    22593: [2021-01-13T13:47:01][Unity] UnityEditor.CloudBuild.Builder:SetPlayerSettings(Dictionary`2, Type)
    22594: [2021-01-13T13:47:01][Unity] UnityEditor.CloudBuild.Builder:Build()
     
    allan-oooh likes this.